Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
This commit is contained in:
@@ -4,6 +4,8 @@
|
||||
#include "../typedefs.h"
|
||||
#include "../settings.h"
|
||||
|
||||
class Content;
|
||||
class ContentIndices;
|
||||
class World;
|
||||
class Player;
|
||||
class Chunks;
|
||||
@@ -17,6 +19,8 @@ class PlayerController;
|
||||
class Level {
|
||||
public:
|
||||
World* world;
|
||||
const Content* const content;
|
||||
const ContentIndices* const contentIds;
|
||||
Player* player;
|
||||
Chunks* chunks;
|
||||
ChunksStorage* chunksStorage;
|
||||
@@ -28,6 +32,7 @@ public:
|
||||
const EngineSettings& settings;
|
||||
|
||||
Level(World* world,
|
||||
const Content* content,
|
||||
Player* player,
|
||||
EngineSettings& settings);
|
||||
~Level();
|
||||
|
||||
Reference in New Issue
Block a user