fix: on_block_placed not calling
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@@ -80,9 +80,7 @@ void BlocksController::placeBlock(
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);
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chunks->set(x, y, z, def.rt.id, state);
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lighting->onBlockSet(x, y, z, def.rt.id);
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if (def.rt.funcsset.onplaced) {
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scripting::on_block_placed(player, def, x, y, z);
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}
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scripting::on_block_placed(player, def, x, y, z);
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if (def.rt.extended) {
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updateSides(x, y, z , def.size.x, def.size.y, def.size.z);
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} else {
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