refactor enums: CursorShape, InterpolationType, ParticleSpawnShape

This commit is contained in:
MihailRis
2025-04-13 14:18:50 +03:00
parent 7749675a61
commit 3be8546bf4
9 changed files with 44 additions and 91 deletions
+6 -1
View File
@@ -6,6 +6,7 @@
#include "typedefs.hpp"
#include "maths/Heightmap.hpp"
#include "util/EnumMetadata.hpp"
enum class InterpolationType {
NEAREST,
@@ -13,7 +14,11 @@ enum class InterpolationType {
CUBIC,
};
std::optional<InterpolationType> InterpolationType_from(std::string_view str);
VC_ENUM_METADATA(InterpolationType)
{"nearest", InterpolationType::NEAREST},
{"linear", InterpolationType::LINEAR},
{"cubic", InterpolationType::CUBIC},
VC_ENUM_END
class Heightmap {
uint width, height;