cleanup
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-1
@@ -5,7 +5,7 @@
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// Axis Aligned Bounding Box
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struct AABB {
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glm::vec3 a {0.0f};
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glm::vec3 a {0.0f};
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glm::vec3 b {1.0f};
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/* Get AABB point with minimal x,y,z */
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