fix compiler warnings (GCC + Clang)
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@@ -21,11 +21,10 @@ ParticlesRenderer::ParticlesRenderer(
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const Chunks& chunks,
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const GraphicsSettings* settings
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)
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: batch(std::make_unique<MainBatch>(4096)),
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level(level),
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chunks(chunks),
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: chunks(chunks),
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assets(assets),
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settings(settings) {
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settings(settings),
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batch(std::make_unique<MainBatch>(4096)) {
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}
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ParticlesRenderer::~ParticlesRenderer() = default;
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@@ -171,7 +170,6 @@ void ParticlesRenderer::render(const Camera& camera, float delta) {
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continue;
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}
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auto texture = emitter.getTexture();
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const auto& found = particles.find(texture);
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std::vector<Particle>* vec;
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vec = &particles[texture];
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emitter.update(delta, camera.position, *vec);
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