fix compiler warnings (GCC + Clang)

This commit is contained in:
MihailRis
2025-03-20 22:04:29 +03:00
parent 6c3d2d0907
commit 3d22de761f
50 changed files with 80 additions and 103 deletions
+4 -4
View File
@@ -72,10 +72,6 @@ WorldRenderer::WorldRenderer(
modelBatch(std::make_unique<ModelBatch>(
MODEL_BATCH_CAPACITY, assets, *player.chunks, engine.getSettings()
)),
particles(std::make_unique<ParticlesRenderer>(
assets, level, *player.chunks, &engine.getSettings().graphics
)),
texts(std::make_unique<TextsRenderer>(*batch3d, assets, *frustumCulling)),
guides(std::make_unique<GuidesRenderer>()),
chunks(std::make_unique<ChunksRenderer>(
&level,
@@ -85,6 +81,10 @@ WorldRenderer::WorldRenderer(
frontend.getContentGfxCache(),
engine.getSettings()
)),
particles(std::make_unique<ParticlesRenderer>(
assets, level, *player.chunks, &engine.getSettings().graphics
)),
texts(std::make_unique<TextsRenderer>(*batch3d, assets, *frustumCulling)),
blockWraps(
std::make_unique<BlockWrapsRenderer>(assets, level, *player.chunks)
),