move 'player.noclip' and 'player.flight' handlers to Lua
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@@ -21,8 +21,6 @@ inline const std::string BIND_MOVE_CROUCH = "movement.crouch";
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inline const std::string BIND_MOVE_CHEAT = "movement.cheat";
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inline const std::string BIND_CAM_ZOOM = "camera.zoom";
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inline const std::string BIND_CAM_MODE = "camera.mode";
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inline const std::string BIND_PLAYER_NOCLIP = "player.noclip";
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inline const std::string BIND_PLAYER_FLIGHT = "player.flight";
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inline const std::string BIND_PLAYER_ATTACK = "player.attack";
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inline const std::string BIND_PLAYER_DESTROY = "player.destroy";
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inline const std::string BIND_PLAYER_BUILD = "player.build";
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