refactor World
This commit is contained in:
@@ -76,7 +76,7 @@ fs::path WorldFiles::getPacksFile() const {
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void WorldFiles::write(const World* world, const Content* content) {
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void WorldFiles::write(const World* world, const Content* content) {
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if (world) {
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if (world) {
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writeWorldInfo(world);
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writeWorldInfo(world->getInfo());
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if (!fs::exists(getPacksFile())) {
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if (!fs::exists(getPacksFile())) {
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writePacks(world->getPacks());
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writePacks(world->getPacks());
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}
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}
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@@ -116,19 +116,20 @@ void WorldFiles::writeIndices(const ContentIndices* indices) {
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files::write_json(getIndicesFile(), &root);
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files::write_json(getIndicesFile(), &root);
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}
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}
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void WorldFiles::writeWorldInfo(const World* world) {
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void WorldFiles::writeWorldInfo(const WorldInfo& info) {
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files::write_json(getWorldFile(), world->serialize().get());
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files::write_json(getWorldFile(), info.serialize().get());
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}
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}
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bool WorldFiles::readWorldInfo(World* world) {
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std::optional<WorldInfo> WorldFiles::readWorldInfo() {
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fs::path file = getWorldFile();
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fs::path file = getWorldFile();
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if (!fs::is_regular_file(file)) {
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if (!fs::is_regular_file(file)) {
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logger.warning() << "world.json does not exists";
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logger.warning() << "world.json does not exists";
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return false;
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return std::nullopt;
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}
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}
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auto root = files::read_json(file);
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auto root = files::read_json(file);
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world->deserialize(root.get());
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WorldInfo info {};
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return true;
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info.deserialize(root.get());
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return info;
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}
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}
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static void read_resources_data(
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static void read_resources_data(
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@@ -2,6 +2,7 @@
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#include <filesystem>
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#include <filesystem>
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#include <glm/glm.hpp>
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#include <glm/glm.hpp>
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#include <optional>
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@@ -20,6 +21,7 @@ class Player;
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class Content;
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class Content;
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class ContentIndices;
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class ContentIndices;
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class World;
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class World;
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struct WorldInfo;
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struct DebugSettings;
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struct DebugSettings;
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namespace fs = std::filesystem;
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namespace fs = std::filesystem;
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@@ -35,7 +37,7 @@ class WorldFiles {
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fs::path getIndicesFile() const;
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fs::path getIndicesFile() const;
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fs::path getPacksFile() const;
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fs::path getPacksFile() const;
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void writeWorldInfo(const World* world);
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void writeWorldInfo(const WorldInfo& info);
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void writeIndices(const ContentIndices* indices);
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void writeIndices(const ContentIndices* indices);
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public:
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public:
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WorldFiles(const fs::path& directory);
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WorldFiles(const fs::path& directory);
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@@ -46,7 +48,7 @@ public:
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fs::path getResourcesFile() const;
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fs::path getResourcesFile() const;
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void createDirectories();
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void createDirectories();
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bool readWorldInfo(World* world);
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std::optional<WorldInfo> readWorldInfo();
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bool readResourcesData(const Content* content);
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bool readResourcesData(const Content* content);
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/// @brief Write all unsaved data to world files
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/// @brief Write all unsaved data to world files
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@@ -160,9 +160,10 @@ std::shared_ptr<UINode> create_debug_panel(
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sub->add(box, glm::vec2(20, 0));
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sub->add(box, glm::vec2(20, 0));
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panel->add(sub);
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panel->add(sub);
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}
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}
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panel->add(create_label([=](){
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auto& worldInfo = level->getWorld()->getInfo();
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panel->add(create_label([&](){
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int hour, minute, second;
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int hour, minute, second;
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timeutil::from_value(level->getWorld()->daytime, hour, minute, second);
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timeutil::from_value(worldInfo.daytime, hour, minute, second);
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std::wstring timeString =
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std::wstring timeString =
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util::lfill(std::to_wstring(hour), 2, L'0') + L":" +
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util::lfill(std::to_wstring(hour), 2, L'0') + L":" +
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@@ -171,14 +172,14 @@ std::shared_ptr<UINode> create_debug_panel(
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}));
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}));
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{
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{
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auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 1.0f, 0.005f, 8);
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auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 1.0f, 0.005f, 8);
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bar->setSupplier([=]() {return level->getWorld()->daytime;});
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bar->setSupplier([&]() {return worldInfo.daytime;});
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bar->setConsumer([=](double val) {level->getWorld()->daytime = val;});
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bar->setConsumer([&](double val) {worldInfo.daytime = val;});
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panel->add(bar);
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panel->add(bar);
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}
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}
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{
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{
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auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 0.0f, 0.005f, 8);
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auto bar = std::make_shared<TrackBar>(0.0f, 1.0f, 0.0f, 0.005f, 8);
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bar->setSupplier([=]() {return level->getWorld()->fog;});
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bar->setSupplier([&]() {return worldInfo.fog;});
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bar->setConsumer([=](double val) {level->getWorld()->fog = val;});
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bar->setConsumer([&](double val) {worldInfo.fog = val;});
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panel->add(bar);
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panel->add(bar);
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}
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}
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{
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{
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@@ -161,7 +161,7 @@ void WorldRenderer::setupWorldShader(
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shader->uniform1f("u_gamma", settings.graphics.gamma.get());
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shader->uniform1f("u_gamma", settings.graphics.gamma.get());
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shader->uniform1f("u_fogFactor", fogFactor);
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shader->uniform1f("u_fogFactor", fogFactor);
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shader->uniform1f("u_fogCurve", settings.graphics.fogCurve.get());
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shader->uniform1f("u_fogCurve", settings.graphics.fogCurve.get());
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shader->uniform1f("u_dayTime", level->getWorld()->daytime);
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shader->uniform1f("u_dayTime", level->getWorld()->getInfo().daytime);
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shader->uniform3f("u_cameraPos", camera->position);
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shader->uniform3f("u_cameraPos", camera->position);
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shader->uniform1i("u_cubemap", 1);
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shader->uniform1i("u_cubemap", 1);
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@@ -338,8 +338,10 @@ void WorldRenderer::draw(
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const Viewport& vp = pctx.getViewport();
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const Viewport& vp = pctx.getViewport();
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camera->aspect = vp.getWidth() / static_cast<float>(vp.getHeight());
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camera->aspect = vp.getWidth() / static_cast<float>(vp.getHeight());
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const EngineSettings& settings = engine->getSettings();
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const auto& settings = engine->getSettings();
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skybox->refresh(pctx, world->daytime, 1.0f + world->fog * 2.0f, 4);
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const auto& worldInfo = world->getInfo();
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skybox->refresh(pctx, worldInfo.daytime, 1.0f + worldInfo.fog * 2.0f, 4);
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auto assets = engine->getAssets();
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auto assets = engine->getAssets();
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auto linesShader = assets->get<Shader>("lines");
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auto linesShader = assets->get<Shader>("lines");
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@@ -352,7 +354,7 @@ void WorldRenderer::draw(
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Window::clearDepth();
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Window::clearDepth();
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// Drawing background sky plane
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// Drawing background sky plane
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skybox->draw(pctx, camera, assets, world->daytime, world->fog);
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skybox->draw(pctx, camera, assets, worldInfo.daytime, worldInfo.fog);
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// Actually world render with depth buffer on
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// Actually world render with depth buffer on
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{
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{
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@@ -375,7 +377,7 @@ void WorldRenderer::draw(
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auto screenShader = assets->get<Shader>("screen");
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auto screenShader = assets->get<Shader>("screen");
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screenShader->use();
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screenShader->use();
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screenShader->uniform1f("u_timer", timer);
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screenShader->uniform1f("u_timer", timer);
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screenShader->uniform1f("u_dayTime", level->getWorld()->daytime);
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screenShader->uniform1f("u_dayTime", worldInfo.daytime);
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postProcessing->render(pctx, screenShader);
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postProcessing->render(pctx, screenShader);
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}
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}
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@@ -42,27 +42,27 @@ static int l_world_get_list(lua::State* L) {
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}
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}
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static int l_world_get_total_time(lua::State* L) {
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static int l_world_get_total_time(lua::State* L) {
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return lua::pushnumber(L, level->getWorld()->totalTime);
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return lua::pushnumber(L, level->getWorld()->getInfo().totalTime);
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}
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}
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static int l_world_get_day_time(lua::State* L) {
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static int l_world_get_day_time(lua::State* L) {
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return lua::pushnumber(L, level->getWorld()->daytime);
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return lua::pushnumber(L, level->getWorld()->getInfo().daytime);
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}
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}
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static int l_world_set_day_time(lua::State* L) {
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static int l_world_set_day_time(lua::State* L) {
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auto value = lua::tonumber(L, 1);
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auto value = lua::tonumber(L, 1);
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level->getWorld()->daytime = fmod(value, 1.0);
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level->getWorld()->getInfo().daytime = std::fmod(value, 1.0);
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return 0;
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return 0;
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}
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}
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static int l_world_set_day_time_speed(lua::State* L) {
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static int l_world_set_day_time_speed(lua::State* L) {
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auto value = lua::tonumber(L, 1);
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auto value = lua::tonumber(L, 1);
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level->getWorld()->daytimeSpeed = std::abs(value);
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level->getWorld()->getInfo().daytimeSpeed = std::abs(value);
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return 0;
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return 0;
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}
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}
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static int l_world_get_day_time_speed(lua::State* L) {
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static int l_world_get_day_time_speed(lua::State* L) {
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return lua::pushnumber(L, level->getWorld()->daytimeSpeed);
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return lua::pushnumber(L, level->getWorld()->getInfo().daytimeSpeed);
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}
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}
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static int l_world_get_seed(lua::State* L) {
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static int l_world_get_seed(lua::State* L) {
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@@ -76,12 +76,12 @@ static int l_world_exists(lua::State* L) {
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}
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}
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static int l_world_is_day(lua::State* L) {
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static int l_world_is_day(lua::State* L) {
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auto daytime = level->getWorld()->daytime;
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auto daytime = level->getWorld()->getInfo().daytime;
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return lua::pushboolean(L, daytime >= 0.2 && daytime <= 0.8);
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return lua::pushboolean(L, daytime >= 0.2 && daytime <= 0.8);
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}
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}
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static int l_world_is_night(lua::State* L) {
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static int l_world_is_night(lua::State* L) {
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auto daytime = level->getWorld()->daytime;
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auto daytime = level->getWorld()->getInfo().daytime;
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return lua::pushboolean(L, daytime < 0.2 || daytime > 0.8);
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return lua::pushboolean(L, daytime < 0.2 || daytime > 0.8);
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}
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}
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+3
-2
@@ -29,6 +29,7 @@ Level::Level(
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events(std::make_unique<LevelEvents>()),
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events(std::make_unique<LevelEvents>()),
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entities(std::make_unique<Entities>(this)),
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entities(std::make_unique<Entities>(this)),
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settings(settings) {
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settings(settings) {
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auto& worldInfo = world->getInfo();
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auto& cameraIndices = content->getIndices(ResourceType::CAMERA);
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auto& cameraIndices = content->getIndices(ResourceType::CAMERA);
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for (size_t i = 0; i < cameraIndices.size(); i++) {
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for (size_t i = 0; i < cameraIndices.size(); i++) {
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auto camera = std::make_shared<Camera>();
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auto camera = std::make_shared<Camera>();
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@@ -46,8 +47,8 @@ Level::Level(
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cameras.push_back(std::move(camera));
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cameras.push_back(std::move(camera));
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}
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}
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if (world->nextEntityId) {
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if (worldInfo.nextEntityId) {
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entities->setNextID(world->nextEntityId);
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entities->setNextID(worldInfo.nextEntityId);
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}
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}
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auto inv = std::make_shared<Inventory>(
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auto inv = std::make_shared<Inventory>(
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world->getNextInventoryId(), DEF_PLAYER_INVENTORY_SIZE
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world->getNextInventoryId(), DEF_PLAYER_INVENTORY_SIZE
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+36
-37
@@ -26,29 +26,22 @@ world_load_error::world_load_error(const std::string& message)
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}
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}
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World::World(
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World::World(
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std::string name,
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WorldInfo info,
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std::string generator,
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std::unique_ptr<WorldFiles> worldFiles,
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const fs::path& directory,
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uint64_t seed,
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EngineSettings& settings,
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const Content* content,
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const Content* content,
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const std::vector<ContentPack>& packs
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const std::vector<ContentPack>& packs
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)
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) : info(std::move(info)),
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: name(std::move(name)),
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content(content),
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generator(std::move(generator)),
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packs(packs),
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seed(seed),
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wfile(std::move(worldFiles)) {}
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content(content),
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packs(packs),
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wfile(std::make_unique<WorldFiles>(directory, settings.debug)) {
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}
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World::~World() {
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World::~World() {
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}
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}
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void World::updateTimers(float delta) {
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void World::updateTimers(float delta) {
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daytime += delta * daytimeSpeed * DAYIME_SPECIFIC_SPEED;
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info.daytime += delta * info.daytimeSpeed * DAYIME_SPECIFIC_SPEED;
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daytime = fmod(daytime, 1.0f);
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info.daytime = std::fmod(info.daytime, 1.0f);
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totalTime += delta;
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info.totalTime += delta;
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}
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}
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void World::writeResources(const Content* content) {
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void World::writeResources(const Content* content) {
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@@ -71,7 +64,7 @@ void World::writeResources(const Content* content) {
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void World::write(Level* level) {
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void World::write(Level* level) {
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const Content* content = level->content;
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const Content* content = level->content;
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level->chunks->saveAll();
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level->chunks->saveAll();
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nextEntityId = level->entities->peekNextID();
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info.nextEntityId = level->entities->peekNextID();
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wfile->write(this, content);
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wfile->write(this, content);
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auto playerFile = dynamic::Map();
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auto playerFile = dynamic::Map();
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@@ -95,8 +88,15 @@ std::unique_ptr<Level> World::create(
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const Content* content,
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const Content* content,
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const std::vector<ContentPack>& packs
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const std::vector<ContentPack>& packs
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) {
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) {
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WorldInfo info {};
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info.name = name;
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info.generator = generator;
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info.seed = seed;
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auto world = std::make_unique<World>(
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auto world = std::make_unique<World>(
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name, generator, directory, seed, settings, content, packs
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info,
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std::make_unique<WorldFiles>(directory, settings.debug),
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content,
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packs
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);
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);
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return std::make_unique<Level>(std::move(world), content, settings);
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return std::make_unique<Level>(std::move(world), content, settings);
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}
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}
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@@ -107,20 +107,21 @@ std::unique_ptr<Level> World::load(
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const Content* content,
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const Content* content,
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const std::vector<ContentPack>& packs
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const std::vector<ContentPack>& packs
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) {
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) {
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auto worldFilesPtr = std::make_unique<WorldFiles>(directory, settings.debug);
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auto worldFiles = worldFilesPtr.get();
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auto info = worldFiles->readWorldInfo();
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if (!info.has_value()) {
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throw world_load_error("could not to find world.json");
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}
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logger.info() << "world version: " << info->major << "." << info->minor;
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auto world = std::make_unique<World>(
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auto world = std::make_unique<World>(
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".",
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info.value(),
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WorldGenerators::getDefaultGeneratorID(),
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std::move(worldFilesPtr),
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directory,
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0,
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settings,
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content,
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content,
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packs
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packs
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);
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);
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auto& wfile = world->wfile;
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auto& wfile = world->wfile;
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if (!wfile->readWorldInfo(world.get())) {
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throw world_load_error("could not to find world.json");
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}
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wfile->readResourcesData(content);
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wfile->readResourcesData(content);
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auto level = std::make_unique<Level>(std::move(world), content, settings);
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auto level = std::make_unique<Level>(std::move(world), content, settings);
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@@ -165,11 +166,11 @@ std::shared_ptr<ContentLUT> World::checkIndices(
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}
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}
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void World::setName(const std::string& name) {
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void World::setName(const std::string& name) {
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this->name = name;
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this->info.name = name;
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}
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}
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void World::setGenerator(const std::string& generator) {
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void World::setGenerator(const std::string& generator) {
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this->generator = generator;
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this->info.generator = generator;
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}
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}
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bool World::hasPack(const std::string& id) const {
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bool World::hasPack(const std::string& id) const {
|
||||||
@@ -180,26 +181,26 @@ bool World::hasPack(const std::string& id) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void World::setSeed(uint64_t seed) {
|
void World::setSeed(uint64_t seed) {
|
||||||
this->seed = seed;
|
this->info.seed = seed;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string World::getName() const {
|
std::string World::getName() const {
|
||||||
return name;
|
return info.name;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint64_t World::getSeed() const {
|
uint64_t World::getSeed() const {
|
||||||
return seed;
|
return info.seed;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string World::getGenerator() const {
|
std::string World::getGenerator() const {
|
||||||
return generator;
|
return info.generator;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::vector<ContentPack>& World::getPacks() const {
|
const std::vector<ContentPack>& World::getPacks() const {
|
||||||
return packs;
|
return packs;
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::deserialize(dynamic::Map* root) {
|
void WorldInfo::deserialize(dynamic::Map* root) {
|
||||||
name = root->get("name", name);
|
name = root->get("name", name);
|
||||||
generator = root->get("generator", generator);
|
generator = root->get("generator", generator);
|
||||||
seed = root->get("seed", seed);
|
seed = root->get("seed", seed);
|
||||||
@@ -208,10 +209,8 @@ void World::deserialize(dynamic::Map* root) {
|
|||||||
generator = WorldGenerators::getDefaultGeneratorID();
|
generator = WorldGenerators::getDefaultGeneratorID();
|
||||||
}
|
}
|
||||||
if (auto verobj = root->map("version")) {
|
if (auto verobj = root->map("version")) {
|
||||||
int major = 0, minor = -1;
|
|
||||||
verobj->num("major", major);
|
verobj->num("major", major);
|
||||||
verobj->num("minor", minor);
|
verobj->num("minor", minor);
|
||||||
logger.info() << "world version: " << major << "." << minor;
|
|
||||||
}
|
}
|
||||||
if (auto timeobj = root->map("time")) {
|
if (auto timeobj = root->map("time")) {
|
||||||
timeobj->num("day-time", daytime);
|
timeobj->num("day-time", daytime);
|
||||||
@@ -225,7 +224,7 @@ void World::deserialize(dynamic::Map* root) {
|
|||||||
nextEntityId = root->get("next-entity-id", 1);
|
nextEntityId = root->get("next-entity-id", 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<dynamic::Map> World::serialize() const {
|
std::unique_ptr<dynamic::Map> WorldInfo::serialize() const {
|
||||||
auto root = std::make_unique<dynamic::Map>();
|
auto root = std::make_unique<dynamic::Map>();
|
||||||
|
|
||||||
auto& versionobj = root->putMap("version");
|
auto& versionobj = root->putMap("version");
|
||||||
|
|||||||
+30
-17
@@ -24,20 +24,12 @@ public:
|
|||||||
world_load_error(const std::string& message);
|
world_load_error(const std::string& message);
|
||||||
};
|
};
|
||||||
|
|
||||||
/// @brief holds all world data except the level (chunks and objects)
|
struct WorldInfo : public Serializable {
|
||||||
class World : Serializable {
|
|
||||||
std::string name;
|
std::string name;
|
||||||
std::string generator;
|
std::string generator;
|
||||||
uint64_t seed;
|
uint64_t seed;
|
||||||
const Content* const content;
|
|
||||||
std::vector<ContentPack> packs;
|
|
||||||
|
|
||||||
int64_t nextInventoryId = 0;
|
int64_t nextInventoryId = 0;
|
||||||
|
|
||||||
void writeResources(const Content* content);
|
|
||||||
public:
|
|
||||||
std::unique_ptr<WorldFiles> wfile;
|
|
||||||
|
|
||||||
/// @brief Day/night loop timer in range 0..1 where
|
/// @brief Day/night loop timer in range 0..1 where
|
||||||
/// 0.0 - is midnight and
|
/// 0.0 - is midnight and
|
||||||
/// 0.5 - is noon
|
/// 0.5 - is noon
|
||||||
@@ -54,12 +46,28 @@ public:
|
|||||||
|
|
||||||
entityid_t nextEntityId = 0;
|
entityid_t nextEntityId = 0;
|
||||||
|
|
||||||
|
int major = 0, minor = -1;
|
||||||
|
|
||||||
|
std::unique_ptr<dynamic::Map> serialize() const override;
|
||||||
|
void deserialize(dynamic::Map* src) override;
|
||||||
|
};
|
||||||
|
|
||||||
|
/// @brief holds all world data except the level (chunks and objects)
|
||||||
|
class World {
|
||||||
|
WorldInfo info {};
|
||||||
|
|
||||||
|
const Content* const content;
|
||||||
|
std::vector<ContentPack> packs;
|
||||||
|
|
||||||
|
int64_t nextInventoryId = 0;
|
||||||
|
|
||||||
|
void writeResources(const Content* content);
|
||||||
|
public:
|
||||||
|
std::unique_ptr<WorldFiles> wfile;
|
||||||
|
|
||||||
World(
|
World(
|
||||||
std::string name,
|
WorldInfo info,
|
||||||
std::string generator,
|
std::unique_ptr<WorldFiles> wfile,
|
||||||
const fs::path& directory,
|
|
||||||
uint64_t seed,
|
|
||||||
EngineSettings& settings,
|
|
||||||
const Content* content,
|
const Content* content,
|
||||||
const std::vector<ContentPack>& packs
|
const std::vector<ContentPack>& packs
|
||||||
);
|
);
|
||||||
@@ -134,6 +142,14 @@ public:
|
|||||||
/// @brief Get world generator id
|
/// @brief Get world generator id
|
||||||
std::string getGenerator() const;
|
std::string getGenerator() const;
|
||||||
|
|
||||||
|
WorldInfo& getInfo() {
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
const WorldInfo& getInfo() const {
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
/// @brief Get vector of all content-packs installed in world
|
/// @brief Get vector of all content-packs installed in world
|
||||||
const std::vector<ContentPack>& getPacks() const;
|
const std::vector<ContentPack>& getPacks() const;
|
||||||
|
|
||||||
@@ -147,7 +163,4 @@ public:
|
|||||||
const Content* getContent() const {
|
const Content* getContent() const {
|
||||||
return content;
|
return content;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<dynamic::Map> serialize() const override;
|
|
||||||
void deserialize(dynamic::Map* src) override;
|
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user