fix console position

This commit is contained in:
MihailRis
2024-11-17 15:53:25 +03:00
parent 255c49916c
commit 3ea213e8d3
6 changed files with 18 additions and 15 deletions
+2 -2
View File
@@ -90,7 +90,7 @@ void Container::draw(const DrawContext* pctx, Assets* assets) {
if (!nodes.empty()) {
batch->flush();
DrawContext ctx = pctx->sub();
ctx.setScissors(glm::vec4(pos.x, pos.y, size.x, size.y));
ctx.setScissors(glm::vec4(pos.x, pos.y, glm::ceil(size.x), glm::ceil(size.y)));
for (const auto& node : nodes) {
if (node->isVisible())
node->draw(pctx, assets);
@@ -108,7 +108,7 @@ void Container::drawBackground(const DrawContext* pctx, Assets*) {
auto batch = pctx->getBatch2D();
batch->texture(nullptr);
batch->setColor(color);
batch->rect(pos.x, pos.y, size.x, size.y);
batch->rect(pos.x, pos.y, glm::ceil(size.x), glm::ceil(size.y));
}
void Container::add(const std::shared_ptr<UINode> &node) {