add particles.stop(...)

This commit is contained in:
MihailRis
2024-11-04 14:55:35 +03:00
parent 0cd5136fdb
commit 3ecb7b447f
4 changed files with 16 additions and 10 deletions
+4 -3
View File
@@ -8,6 +8,8 @@
#include <glm/glm.hpp>
#include "typedefs.hpp"
class Level;
class Player;
class Camera;
@@ -42,7 +44,6 @@ class WorldRenderer {
std::unique_ptr<Skybox> skybox;
std::unique_ptr<Batch3D> batch3d;
std::unique_ptr<ModelBatch> modelBatch;
std::unique_ptr<ParticlesRenderer> particles;
float timer = 0.0f;
@@ -80,6 +81,8 @@ class WorldRenderer {
float fogFactor
);
public:
std::unique_ptr<ParticlesRenderer> particles;
static bool showChunkBorders;
static bool showEntitiesDebug;
@@ -108,7 +111,5 @@ public:
bool pause
);
void addEmitter(std::unique_ptr<Emitter> emitter);
void clear();
};