rename ContentLUT to ContentReport
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#pragma once
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#include <filesystem>
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#include <string>
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#include <utility>
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#include <vector>
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#include "constants.hpp"
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#include "data/dynamic.hpp"
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#include "typedefs.hpp"
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#include "Content.hpp"
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namespace fs = std::filesystem;
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enum class ContentIssueType {
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REORDER,
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MISSING,
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};
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struct ContentIssue {
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ContentIssueType issueType;
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ContentType contentType;
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};
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struct ContentEntry {
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ContentType type;
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std::string name;
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};
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class WorldFiles;
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template <typename T, class U>
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class ContentUnitLUT {
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std::vector<T> indices;
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std::vector<std::string> names;
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bool missingContent = false;
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bool reorderContent = false;
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T missingValue;
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ContentType type;
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public:
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ContentUnitLUT(
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size_t count,
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const ContentUnitIndices<U>& unitIndices,
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T missingValue,
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ContentType type
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)
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: missingValue(missingValue), type(type) {
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for (size_t i = 0; i < count; i++) {
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indices.push_back(i);
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}
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for (auto unit : unitIndices.getIterable()) {
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names.push_back(unit->name);
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}
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for (size_t i = unitIndices.count(); i < count; i++) {
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names.emplace_back("");
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}
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}
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void setup(dynamic::List* list, const ContentUnitDefs<U>& defs) {
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if (list) {
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for (size_t i = 0; i < list->size(); i++) {
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std::string name = list->str(i);
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if (auto def = defs.find(name)) {
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set(i, name, def->rt.id);
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} else {
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set(i, name, missingValue);
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}
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}
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}
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}
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void getMissingContent(std::vector<ContentEntry>& entries) const {
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for (size_t i = 0; i < count(); i++) {
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if (indices[i] == missingValue) {
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auto& name = names[i];
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entries.push_back(ContentEntry {type, name});
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}
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}
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}
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inline const std::string& getName(T index) const {
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return names[index];
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}
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inline T getId(T index) const {
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return indices[index];
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}
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inline void set(T index, std::string name, T id) {
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indices[index] = id;
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names[index] = std::move(name);
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if (id == missingValue) {
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missingContent = true;
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} else if (index != id) {
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reorderContent = true;
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}
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}
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inline ContentType getContentType() const {
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return type;
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}
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inline size_t count() const {
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return indices.size();
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}
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inline bool hasContentReorder() const {
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return reorderContent;
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}
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inline bool hasMissingContent() const {
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return missingContent;
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}
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};
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/// @brief Content incapatibility report used to convert world.
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/// Building with indices.json
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class ContentReport {
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public:
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ContentUnitLUT<blockid_t, Block> blocks;
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ContentUnitLUT<itemid_t, ItemDef> items;
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std::vector<ContentIssue> issues;
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ContentReport(
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const ContentIndices* indices,
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size_t blocks,
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size_t items
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);
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static std::shared_ptr<ContentReport> create(
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const std::shared_ptr<WorldFiles>& worldFiles,
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const fs::path& filename,
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const Content* content
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);
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inline bool hasContentReorder() const {
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return blocks.hasContentReorder() || items.hasContentReorder();
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}
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inline bool hasMissingContent() const {
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return blocks.hasMissingContent() || items.hasMissingContent();
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}
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void buildIssues();
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const std::vector<ContentIssue>& getIssues() const;
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std::vector<ContentEntry> getMissingContent() const;
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};
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