rename ContentLUT to ContentReport
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@@ -12,7 +12,7 @@
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class Camera;
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class Inventory;
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class ContentLUT;
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class ContentReport;
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class Level;
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struct Hitbox;
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struct EngineSettings;
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@@ -106,7 +106,7 @@ public:
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std::unique_ptr<dynamic::Map> serialize() const override;
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void deserialize(dynamic::Map* src) override;
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static void convert(dynamic::Map* data, const ContentLUT* lut);
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static void convert(dynamic::Map* data, const ContentReport* report);
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inline int getId() const {
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return objectUID;
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