rename ContentLUT to ContentReport
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@@ -12,7 +12,7 @@
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inline constexpr int CHUNK_DATA_LEN = CHUNK_VOL * 4;
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class Lightmap;
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class ContentLUT;
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class ContentReport;
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class Inventory;
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namespace dynamic {
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@@ -71,5 +71,5 @@ public:
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/// @return true if all is fine
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bool decode(const ubyte* data);
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static void convert(ubyte* data, const ContentLUT* lut);
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static void convert(ubyte* data, const ContentReport* report);
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};
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