update hud.open(...)

This commit is contained in:
MihailRis
2024-11-28 15:48:44 +03:00
parent bf9f6bbe79
commit 3f9701915c
5 changed files with 31 additions and 19 deletions
+2 -6
View File
@@ -382,16 +382,11 @@ void Hud::openInventory() {
add(HudElement(hud_element_mode::inventory_bound, nullptr, exchangeSlot, false));
}
void Hud::openInventory(
std::shared_ptr<Inventory> Hud::openInventory(
UiDocument* doc,
std::shared_ptr<Inventory> inv,
bool playerInventory
) {
if (inv == nullptr) {
// why try to open nox-existent inventory??
return;
}
if (isInventoryOpen()) {
closeInventory();
}
@@ -413,6 +408,7 @@ void Hud::openInventory(
}
secondInvView->bind(inv, content);
add(HudElement(hud_element_mode::inventory_bound, doc, secondUI, false));
return inv;
}
void Hud::openInventory(