add modeltree:get_matrix, :set_matrix

This commit is contained in:
MihailRis
2024-07-02 22:13:16 +03:00
parent 8a10ed24da
commit 42ea88501d
7 changed files with 53 additions and 18 deletions
+30 -1
View File
@@ -111,16 +111,43 @@ static int l_get_size(lua::State* L) {
return 0;
}
static int index_range_check(const rigging::Rig& rig, lua::Integer index) {
if (static_cast<size_t>(index) >= rig.pose.matrices.size()) {
throw std::runtime_error("index out of range [0, " +
std::to_string(rig.pose.matrices.size()) +
"]");
}
return static_cast<int>(index);
}
static int l_modeltree_get_model(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
auto& rig = entity->getModeltree();
auto* rigConfig = rig.config;
auto index = lua::tointeger(L, 2);
auto index = index_range_check(rig, lua::tointeger(L, 2));
return lua::pushstring(L, rigConfig->getNodes()[index]->getModelName());
}
return 0;
}
static int l_modeltree_get_matrix(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
auto& rig = entity->getModeltree();
auto index = index_range_check(rig, lua::tointeger(L, 2));
return lua::pushmat4(L, rig.pose.matrices[index]);
}
return 0;
}
static int l_modeltree_set_matrix(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
auto& rig = entity->getModeltree();
auto index = index_range_check(rig, lua::tointeger(L, 2));
rig.pose.matrices[index] = lua::tomat4(L, 3);
}
return 0;
}
const luaL_Reg entitylib [] = {
{"exists", lua::wrap<l_exists>},
{"spawn", lua::wrap<l_spawn>},
@@ -130,6 +157,8 @@ const luaL_Reg entitylib [] = {
const luaL_Reg modeltreelib [] = {
{"get_model", lua::wrap<l_modeltree_get_model>},
{"get_matrix", lua::wrap<l_modeltree_get_matrix>},
{"set_matrix", lua::wrap<l_modeltree_set_matrix>},
{NULL, NULL}
};