refactor: rename coders/lua_parsing to coders/syntax_parser
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@@ -1,10 +1,9 @@
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#include "lua_parsing.hpp"
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#include "syntax_parser.hpp"
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#include <set>
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#include "BasicParser.hpp"
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using namespace lua;
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using namespace devtools;
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static std::set<std::wstring_view> keywords {
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@@ -188,6 +187,8 @@ public:
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}
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};
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std::vector<Token> lua::tokenize(std::string_view file, std::wstring_view source) {
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std::vector<Token> devtools::tokenize(
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std::string_view file, std::wstring_view source
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) {
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return Tokenizer(file, source).tokenize();
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}
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@@ -5,8 +5,8 @@
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#include "devtools/syntax.hpp"
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namespace lua {
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std::vector<devtools::Token> tokenize(
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namespace devtools {
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std::vector<Token> tokenize(
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std::string_view file, std::wstring_view source
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);
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}
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@@ -1,7 +1,7 @@
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#include "syntax_highlighting.hpp"
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#include "coders/commons.hpp"
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#include "coders/lua_parsing.hpp"
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#include "coders/syntax_parser.hpp"
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#include "graphics/core/Font.hpp"
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using namespace devtools;
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@@ -60,7 +60,7 @@ std::unique_ptr<FontStylesScheme> devtools::syntax_highlight(
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) {
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try {
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if (lang == "lua") {
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auto tokens = lua::tokenize("<string>", source);
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auto tokens = tokenize("<string>", source);
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return build_styles(tokens);
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} else {
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return nullptr;
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