fix a_distance

This commit is contained in:
MihailRis
2025-05-12 07:04:08 +03:00
parent 9e05f6dbb6
commit 44f7051a94
3 changed files with 7 additions and 5 deletions
+1 -1
View File
@@ -358,7 +358,7 @@ void WorldRenderer::generateShadowsMap(
const auto& settings = engine.getSettings();
int resolution = shadowMap.getResolution();
float shadowMapScale = 0.1f / (1 << glm::max(0L, settings.graphics.shadowsQuality.get())) * scale;
float shadowMapScale = 0.2f / (1 << glm::max(0L, settings.graphics.shadowsQuality.get())) * scale;
float shadowMapSize = resolution * shadowMapScale;
glm::vec3 basePos = glm::floor(camera.position / 500.0f) * 500.0f;