feat: saving/loading resource entries

This commit is contained in:
MihailRis
2024-07-11 21:56:27 +03:00
parent ca8652ffab
commit 45c4da048c
9 changed files with 63 additions and 8 deletions
+7 -2
View File
@@ -30,7 +30,8 @@ Content::Content(
ContentUnitDefs<EntityDef> entities,
UptrsMap<std::string, ContentPackRuntime> packs,
UptrsMap<std::string, BlockMaterial> blockMaterials,
UptrsMap<std::string, rigging::SkeletonConfig> skeletons
UptrsMap<std::string, rigging::SkeletonConfig> skeletons,
const ResourceIndicesSet& resourceIndices
) : indices(std::move(indices)),
packs(std::move(packs)),
blockMaterials(std::move(blockMaterials)),
@@ -39,7 +40,11 @@ Content::Content(
items(std::move(items)),
entities(std::move(entities)),
drawGroups(std::move(drawGroups))
{}
{
for (size_t i = 0; i < RESOURCE_TYPES_COUNT; i++) {
this->resourceIndices[i] = resourceIndices[i];
}
}
Content::~Content() {
}