fix: 'box' primitive uv & update stairs model

This commit is contained in:
MihailRis
2025-05-29 20:53:39 +03:00
parent 407184250c
commit 45f845eb10
6 changed files with 21 additions and 11 deletions
+2 -1
View File
@@ -95,6 +95,7 @@ void ModelViewer::draw(const DrawContext& pctx, const Assets& assets) {
ctx.setFramebuffer(fbo.get());
ctx.setViewport({size.x, size.y});
ctx.setDepthTest(true);
ctx.setCullFace(true);
display::clear();
auto& ui3dShader = assets.require<Shader>("ui3d");
@@ -111,8 +112,8 @@ void ModelViewer::draw(const DrawContext& pctx, const Assets& assets) {
"blocks:dbg_south",
"blocks:dbg_top",
"blocks:dbg_bottom",
"blocks:dbg_east",
"blocks:dbg_west",
"blocks:dbg_east",
};
region = util::get_texture_region(
assets,