remove GLEW from MeshData.hpp & format Mesh.inl

This commit is contained in:
MihailRis
2025-04-27 00:35:54 +03:00
parent ec0dbae3f7
commit 47b7472231
10 changed files with 125 additions and 70 deletions
+2 -3
View File
@@ -16,9 +16,8 @@ struct PostProcessingVertex {
glm::vec2 position;
static constexpr VertexAttribute ATTRIBUTES[] {
{GL_FLOAT,false,2},
{0}
};
{VertexAttribute::Type::FLOAT, false, 2},
{{}, 0}};
};
/// @brief Framebuffer with blitting with shaders.