fix 'resume dead coroutine' for client
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@@ -89,20 +89,6 @@ static int l_post(lua::State* L, network::Network& network) {
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return 0;
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}
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static int l_connect(lua::State* L, network::Network& network) {
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std::string address = lua::require_string(L, 1);
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int port = lua::tointeger(L, 2);
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lua::pushvalue(L, 3);
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auto callback = lua::create_lambda_nothrow(L);
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u64id_t id = network.connect(address, port, [callback](u64id_t id) {
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engine->postRunnable([=]() {
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callback({id});
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});
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});
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return lua::pushinteger(L, id);
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}
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static int l_close(lua::State* L, network::Network& network) {
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u64id_t id = lua::tointeger(L, 1);
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if (auto connection = network.getConnection(id)) {
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@@ -182,17 +168,32 @@ static int l_available(lua::State* L, network::Network& network) {
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return 0;
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}
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struct ConnectionEvent {
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enum NetworkEventType {
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CLIENT_CONNECTED = 1,
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CONNECTED_TO_SERVER
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};
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struct NetworkEvent {
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NetworkEventType type;
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u64id_t server;
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u64id_t client;
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};
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static std::vector<ConnectionEvent> clients_queue {};
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static std::vector<NetworkEvent> events_queue {};
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static int l_connect(lua::State* L, network::Network& network) {
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std::string address = lua::require_string(L, 1);
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int port = lua::tointeger(L, 2);
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u64id_t id = network.connect(address, port, [](u64id_t cid) {
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events_queue.push_back({CONNECTED_TO_SERVER, 0, cid});
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});
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return lua::pushinteger(L, id);
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}
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static int l_open(lua::State* L, network::Network& network) {
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int port = lua::tointeger(L, 1);
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u64id_t id = network.openServer(port, [](u64id_t sid, u64id_t id) {
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clients_queue.push_back({sid, id});
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events_queue.push_back({CLIENT_CONNECTED, sid, id});
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});
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return lua::pushinteger(L, id);
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}
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@@ -253,20 +254,23 @@ static int l_get_total_download(lua::State* L, network::Network& network) {
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return lua::pushinteger(L, network.getTotalDownload());
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}
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static int l_pull_connections(lua::State* L, network::Network& network) {
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lua::createtable(L, clients_queue.size(), 0);
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for (size_t i = 0; i < clients_queue.size(); i++) {
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lua::createtable(L, 2, 0);
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static int l_pull_events(lua::State* L, network::Network& network) {
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lua::createtable(L, events_queue.size(), 0);
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for (size_t i = 0; i < events_queue.size(); i++) {
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lua::createtable(L, 3, 0);
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lua::pushinteger(L, clients_queue[i].server);
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lua::pushinteger(L, events_queue[i].type);
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lua::rawseti(L, 1);
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lua::pushinteger(L, clients_queue[i].client);
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lua::pushinteger(L, events_queue[i].server);
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lua::rawseti(L, 2);
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lua::pushinteger(L, events_queue[i].client);
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lua::rawseti(L, 3);
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lua::rawseti(L, i + 1);
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}
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clients_queue.clear();
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events_queue.clear();
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return 1;
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}
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@@ -293,7 +297,7 @@ const luaL_Reg networklib[] = {
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{"post", wrap<l_post>},
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{"get_total_upload", wrap<l_get_total_upload>},
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{"get_total_download", wrap<l_get_total_download>},
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{"__pull_connections", wrap<l_pull_connections>},
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{"__pull_events", wrap<l_pull_events>},
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{"__open", wrap<l_open>},
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{"__closeserver", wrap<l_closeserver>},
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{"__connect", wrap<l_connect>},
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