refactor: PVS-Studio warnings fixes
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@@ -119,11 +119,11 @@ static int l_get_x(lua::State* L) {
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if (vox == nullptr) {
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return lua::pushivec3_stack(L, 1, 0, 0);
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}
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auto def = level->content->getIndices()->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (!def->rotatable) { //-V522
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auto& def = level->content->getIndices()->blocks.require(vox->id);
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if (!def.rotatable) {
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return lua::pushivec3_stack(L, 1, 0, 0);
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} else {
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const CoordSystem& rot = def->rotations.variants[vox->state.rotation];
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const CoordSystem& rot = def.rotations.variants[vox->state.rotation];
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return lua::pushivec3_stack(L, rot.axisX.x, rot.axisX.y, rot.axisX.z);
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}
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}
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@@ -136,11 +136,11 @@ static int l_get_y(lua::State* L) {
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if (vox == nullptr) {
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return lua::pushivec3_stack(L, 0, 1, 0);
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}
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auto def = level->content->getIndices()->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (!def->rotatable) { //-V522
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auto& def = level->content->getIndices()->blocks.require(vox->id);
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if (!def.rotatable) {
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return lua::pushivec3_stack(L, 0, 1, 0);
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} else {
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const CoordSystem& rot = def->rotations.variants[vox->state.rotation];
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const CoordSystem& rot = def.rotations.variants[vox->state.rotation];
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return lua::pushivec3_stack(L, rot.axisY.x, rot.axisY.y, rot.axisY.z);
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}
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}
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@@ -153,11 +153,11 @@ static int l_get_z(lua::State* L) {
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if (vox == nullptr) {
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return lua::pushivec3_stack(L, 0, 0, 1);
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}
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auto def = level->content->getIndices()->blocks.get(vox->id); //FIXME: Potentional null pointer
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if (!def->rotatable) { //-V522
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auto& def = level->content->getIndices()->blocks.require(vox->id);
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if (!def.rotatable) {
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return lua::pushivec3_stack(L, 0, 0, 1);
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} else {
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const CoordSystem& rot = def->rotations.variants[vox->state.rotation];
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const CoordSystem& rot = def.rotations.variants[vox->state.rotation];
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return lua::pushivec3_stack(L, rot.axisZ.x, rot.axisZ.y, rot.axisZ.z);
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}
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}
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@@ -53,34 +53,40 @@ static DocumentNode getDocumentNode(lua::State* L, int idx = 1) {
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static int l_menu_back(lua::State* L) {
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auto node = getDocumentNode(L);
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auto menu = dynamic_cast<Menu*>(node.node.get()); //FIXME: Potentional null pointer
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menu->back(); //-V522
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if (auto menu = dynamic_cast<Menu*>(node.node.get())) {
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menu->back();
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}
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return 0;
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}
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static int l_menu_reset(lua::State* L) {
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auto node = getDocumentNode(L);
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auto menu = dynamic_cast<Menu*>(node.node.get()); //FIXME: Potentional null pointer
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menu->reset(); //-V522
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if (auto menu = dynamic_cast<Menu*>(node.node.get())) {
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menu->reset();
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}
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return 0;
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}
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static int l_textbox_paste(lua::State* L) {
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auto node = getDocumentNode(L);
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auto box = dynamic_cast<TextBox*>(node.node.get()); //FIXME: Potentional null pointer
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auto text = lua::require_string(L, 2);
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box->paste(util::str2wstr_utf8(text)); //-V522
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if (auto box = dynamic_cast<TextBox*>(node.node.get())) {
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auto text = lua::require_string(L, 2);
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box->paste(util::str2wstr_utf8(text));
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}
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return 0;
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}
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static int l_container_add(lua::State* L) {
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auto docnode = getDocumentNode(L);
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auto node = dynamic_cast<Container*>(docnode.node.get()); //FIXME: Potentional null pointer
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auto node = dynamic_cast<Container*>(docnode.node.get());
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if (node == nullptr) {
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return 0;
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}
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auto xmlsrc = lua::require_string(L, 2);
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try {
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auto subnode =
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guiutil::create(xmlsrc, docnode.document->getEnvironment());
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node->add(subnode); //-V522
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node->add(subnode);
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UINode::getIndices(subnode, docnode.document->getMapWriteable());
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} catch (const std::exception& err) {
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throw std::runtime_error(err.what());
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@@ -49,11 +49,11 @@ static int l_hud_open_block(lua::State* L) {
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std::to_string(y) + " " + std::to_string(z)
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);
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}
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auto def = content->getIndices()->blocks.get(vox->id);
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auto& def = content->getIndices()->blocks.require(vox->id);
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auto assets = engine->getAssets();
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auto layout = assets->get<UiDocument>(def->uiLayout);//FIXME: Potentional null pointer //-V522
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auto layout = assets->get<UiDocument>(def.uiLayout);
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if (layout == nullptr) {
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throw std::runtime_error("block '" + def->name + "' has no ui layout");
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throw std::runtime_error("block '" + def.name + "' has no ui layout");
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}
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auto id = blocks->createBlockInventory(x, y, z);
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@@ -65,7 +65,7 @@ static int l_hud_open_block(lua::State* L) {
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);
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lua::pushinteger(L, id);
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lua::pushstring(L, def->uiLayout);
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lua::pushstring(L, def.uiLayout);
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return 2;
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}
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