add 'value' selectbox property
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@@ -8,6 +8,7 @@
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#include "graphics/ui/elements/Canvas.hpp"
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#include "graphics/ui/elements/CheckBox.hpp"
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#include "graphics/ui/elements/Image.hpp"
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#include "graphics/ui/elements/SelectBox.hpp"
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#include "graphics/ui/elements/InventoryView.hpp"
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#include "graphics/ui/elements/Menu.hpp"
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#include "graphics/ui/elements/Panel.hpp"
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@@ -225,6 +226,8 @@ static int p_is_checked(UINode* node, lua::State* L) {
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static int p_get_value(UINode* node, lua::State* L) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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return lua::pushnumber(L, bar->getValue());
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} else if (auto box = dynamic_cast<SelectBox*>(node)) {
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return lua::pushstring(L, box->getSelected().value);
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}
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return 0;
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}
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@@ -709,6 +712,17 @@ static void p_set_region(UINode* node, lua::State* L, int idx) {
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static void p_set_value(UINode* node, lua::State* L, int idx) {
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if (auto bar = dynamic_cast<TrackBar*>(node)) {
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bar->setValue(lua::tonumber(L, idx));
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} else if (auto selectbox = dynamic_cast<SelectBox*>(node)) {
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auto value = lua::require_lstring(L, idx);
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const auto& options = selectbox->getOptions();
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for (const auto& option : options) {
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if (option.value == value) {
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selectbox->setSelected(option);
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return;
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}
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}
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selectbox->setSelected(SelectBox::Option {
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std::string(value), util::str2wstr_utf8(value)});
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}
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}
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static void p_set_min(UINode* node, lua::State* L, int idx) {
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