fullscreen setting checkbox + smth
This commit is contained in:
@@ -450,7 +450,7 @@ void Hud::draw(const GfxContext& ctx){
|
||||
// Crosshair
|
||||
if (!pause && !inventoryOpen && !player->debug) {
|
||||
GfxContext chctx = ctx.sub();
|
||||
chctx.setBlendMode(blendmode::inversion);
|
||||
chctx.setBlendMode(BlendMode::inversion);
|
||||
auto texture = assets->getTexture("gui/crosshair");
|
||||
batch->texture(texture);
|
||||
int chsizex = texture != nullptr ? texture->getWidth() : 16;
|
||||
|
||||
Reference in New Issue
Block a user