fullscreen setting checkbox + smth
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@@ -93,7 +93,7 @@ void LevelScreen::saveWorldPreview() {
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void LevelScreen::updateHotkeys() {
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auto& settings = engine->getSettings();
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if (Events::jpressed(keycode::O)) {
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settings.graphics.frustumCulling = !settings.graphics.frustumCulling;
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settings.graphics.frustumCulling.toggle();
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}
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if (Events::jpressed(keycode::F1)) {
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hudVisible = !hudVisible;
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