implement player entity

This commit is contained in:
MihailRis
2024-07-08 18:45:35 +03:00
parent 49aa64a033
commit 487ba84517
8 changed files with 24 additions and 12 deletions
+3
View File
@@ -66,6 +66,7 @@ entityid_t Entities::spawn(
dynamic::Map_sptr saved,
entityid_t uid)
{
std::cout << "spawn entity " << def.name << std::endl;
auto rig = level->content->getRig(def.rigName);
if (rig == nullptr) {
throw std::runtime_error("rig "+def.rigName+" not found");
@@ -108,8 +109,10 @@ entityid_t Entities::spawn(
componentName, entity_funcs_set {}, nullptr);
scripting.components.emplace_back(std::move(component));
}
std::cout << "on_entity_spawn" << std::endl;
scripting::on_entity_spawn(
def, id, scripting.components, std::move(args), std::move(saved));
std::cout << "done" << std::endl;
return id;
}
+6 -2
View File
@@ -41,7 +41,10 @@ Player::~Player() {
void Player::updateEntity() {
if (eid == 0) {
// spawn entity
auto& def = level->content->entities.require("base:player");
eid = level->entities->spawn(def, Transform {
getPosition(), glm::vec3(1.0f), glm::mat3(1.0f), {}, true
});
} else if (auto entity = level->entities->get(eid)) {
position = entity->getTransform().pos;
} else {
@@ -264,11 +267,12 @@ void Player::deserialize(dynamic::Map *src) {
src->flag("flight", flight);
src->flag("noclip", noclip);
setChosenSlot(src->get("chosen-slot", getChosenSlot()));
src->num("enitity", eid);
src->num("entity", eid);
if (auto invmap = src->map("inventory")) {
getInventory()->deserialize(invmap.get());
}
std::cout << "Player::DESERIALIZE " << eid << std::endl;
}
void Player::convert(dynamic::Map* data, const ContentLUT* lut) {