add drop-item model, new block functions

This commit is contained in:
MihailRis
2024-07-03 16:34:09 +03:00
parent 1c4e13dc67
commit 48b5be6bc9
11 changed files with 81 additions and 24 deletions
+7
View File
@@ -32,6 +32,13 @@ rigging::Rig& Entity::getModeltree() const {
return registry.get<rigging::Rig>(entity);
}
void Entity::setRig(rigging::RigConfig* rigConfig) {
auto& rig = registry.get<rigging::Rig>(entity);
rig.config = rigConfig;
rig.pose.matrices.resize(rigConfig->getNodes().size(), glm::mat4(1.0f));
rig.calculated.matrices.resize(rigConfig->getNodes().size(), glm::mat4(1.0f));
}
Entities::Entities(Level* level) : level(level) {
}
+2
View File
@@ -115,6 +115,8 @@ public:
rigging::Rig& getModeltree() const;
void setRig(rigging::RigConfig* rigConfig);
entityid_t getUID() const {
return registry.get<EntityId>(entity).uid;
}