refactor
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@@ -7,6 +7,7 @@
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#include "../engine.h"
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#include "../graphics/core/Mesh.h"
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#include "../graphics/ui/elements/controls.h"
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#include "../graphics/render/WorldRenderer.h"
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#include "../objects/Player.h"
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#include "../physics/Hitbox.h"
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#include "../util/stringutil.h"
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@@ -15,8 +16,6 @@
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#include "../world/Level.h"
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#include "../world/World.h"
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#include "WorldRenderer.h"
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using namespace gui;
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static std::shared_ptr<Label> create_label(wstringsupplier supplier) {
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