change rigs role from assets to content units
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@@ -63,13 +63,6 @@ namespace assetload {
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const std::string& name,
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const std::shared_ptr<AssetCfg>& settings
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);
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postfunc rig(
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AssetsLoader*,
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const ResPaths* paths,
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const std::string& file,
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const std::string& name,
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const std::shared_ptr<AssetCfg>& settings
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);
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}
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#endif // ASSETS_ASSET_LOADERS_HPP_
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