change rigs role from assets to content units

This commit is contained in:
MihailRis
2024-07-08 05:03:09 +03:00
parent 7dfda981a8
commit 49aa64a033
16 changed files with 67 additions and 70 deletions
+1 -2
View File
@@ -138,7 +138,7 @@ public:
rigging::Rig& getModeltree() const;
void setRig(rigging::RigConfig* rigConfig);
void setRig(const rigging::RigConfig* rigConfig);
entityid_t getUID() const {
return registry.get<EntityId>(entity).uid;
@@ -170,7 +170,6 @@ public:
void render(Assets* assets, ModelBatch& batch, const Frustum& frustum);
entityid_t spawn(
Assets* assets,
EntityDef& def,
Transform transform,
dynamic::Value args=dynamic::NONE,