inventory regions, minor refactor

This commit is contained in:
MihailRis
2024-01-31 00:14:43 +03:00
parent a57fba4fa4
commit 49fdcdfb27
29 changed files with 259 additions and 160 deletions
+48 -40
View File
@@ -13,6 +13,7 @@
#include "../world/World.h"
#include "../lighting/Lightmap.h"
#include "../coders/byte_utils.h"
#include "../util/data_io.h"
#include "../coders/json.h"
#include "../constants.h"
@@ -189,7 +190,7 @@ void WorldFiles::put(Chunk* chunk){
int localX = chunk->x - (regionX * REGION_SIZE);
int localZ = chunk->z - (regionZ * REGION_SIZE);
/* Writing Voxels */ {
/* Writing voxels */ {
size_t compressedSize;
std::unique_ptr<ubyte[]> chunk_data (chunk->encode());
ubyte* data = compress(chunk_data.get(), CHUNK_DATA_LEN, compressedSize);
@@ -198,15 +199,39 @@ void WorldFiles::put(Chunk* chunk){
region->setUnsaved(true);
region->put(localX, localZ, data, compressedSize);
}
/* Writing lights cache */
if (doWriteLights && chunk->isLighted()) {
size_t compressedSize;
std::unique_ptr<ubyte[]> light_data (chunk->lightmap->encode());
std::unique_ptr<ubyte[]> light_data (chunk->lightmap.encode());
ubyte* data = compress(light_data.get(), LIGHTMAP_DATA_LEN, compressedSize);
WorldRegion* region = getOrCreateRegion(lights, regionX, regionZ);
region->setUnsaved(true);
region->put(localX, localZ, data, compressedSize);
}
/* Writing block inventories */
if (!chunk->inventories.empty()){
auto& inventories = chunk->inventories;
ByteBuilder builder;
builder.putInt32(inventories.size());
for (auto& entry : inventories) {
builder.putInt32(entry.first);
auto map = entry.second->serialize();
auto bytes = json::to_binary(map.get(), true);
builder.putInt32(bytes.size());
builder.put(bytes.data(), bytes.size());
}
WorldRegion* region = getOrCreateRegion(storages, regionX, regionZ);
region->setUnsaved(true);
auto datavec = builder.data();
uint datasize = builder.size();
auto data = std::make_unique<ubyte[]>(builder.size());
for (uint i = 0; i < builder.size(); i++) {
data[i] = datavec[i];
}
region->put(localX, localZ, data.release(), datasize);
}
}
fs::path WorldFiles::getRegionsFolder() const {
@@ -217,6 +242,10 @@ fs::path WorldFiles::getLightsFolder() const {
return directory/fs::path("lights");
}
fs::path WorldFiles::getInventoriesFolder() const {
return directory/fs::path("inventories");
}
fs::path WorldFiles::getRegionFilename(int x, int z) const {
return fs::path(std::to_string(x) + "_" + std::to_string(z) + ".bin");
}
@@ -436,20 +465,24 @@ void WorldFiles::writeRegions(regionsmap& regions, const fs::path& folder, int l
void WorldFiles::write(const World* world, const Content* content) {
fs::path regionsFolder = getRegionsFolder();
fs::path lightsFolder = getLightsFolder();
fs::path inventoriesFolder = getInventoriesFolder();
fs::create_directories(regionsFolder);
fs::create_directories(inventoriesFolder);
fs::create_directories(lightsFolder);
if (world) {
writeWorldInfo(world);
writePacks(world);
}
if (generatorTestMode)
if (generatorTestMode) {
return;
}
writeIndices(content->getIndices());
writeRegions(regions, regionsFolder, REGION_LAYER_VOXELS);
writeRegions(lights, lightsFolder, REGION_LAYER_LIGHTS);
writeRegions(storages, inventoriesFolder, REGION_LAYER_STORAGES);
}
void WorldFiles::writePacks(const World* world) {
@@ -488,21 +521,7 @@ void WorldFiles::writeIndices(const ContentIndices* indices) {
}
void WorldFiles::writeWorldInfo(const World* world) {
dynamic::Map root;
auto& versionobj = root.putMap("version");
versionobj.put("major", ENGINE_VERSION_MAJOR);
versionobj.put("minor", ENGINE_VERSION_MINOR);
root.put("name", world->getName());
root.put("seed", world->getSeed());
auto& timeobj = root.putMap("time");
timeobj.put("day-time", world->daytime);
timeobj.put("day-time-speed", world->daytimeSpeed);
timeobj.put("total-time", world->totalTime);
files::write_json(getWorldFile(), &root);
files::write_json(getWorldFile(), world->serialize().get());
}
bool WorldFiles::readWorldInfo(World* world) {
@@ -513,25 +532,7 @@ bool WorldFiles::readWorldInfo(World* world) {
}
auto root = files::read_json(file);
world->setName(root->getStr("name", world->getName()));
world->setSeed(root->getInt("seed", world->getSeed()));
auto verobj = root->map("version");
if (verobj) {
int major=0, minor=-1;
verobj->num("major", major);
verobj->num("minor", minor);
std::cout << "world version: " << major << "." << minor << std::endl;
}
auto timeobj = root->map("time");
if (timeobj) {
timeobj->num("day-time", world->daytime);
timeobj->num("day-time-speed", world->daytimeSpeed);
timeobj->num("total-time", world->totalTime);
}
world->deserialize(root.get());
return true;
}
@@ -550,8 +551,15 @@ bool WorldFiles::readPlayer(Player* player) {
return true;
}
void WorldFiles::addPack(const std::string& id) {
auto packs = files::read_list(getPacksFile());
void WorldFiles::addPack(const World* world, const std::string& id) {
fs::path file = getPacksFile();
if (!fs::is_regular_file(file)) {
if (!fs::is_directory(directory)) {
fs::create_directories(directory);
}
writePacks(world);
}
auto packs = files::read_list(file);
packs.push_back(id);
std::stringstream ss;
@@ -559,5 +567,5 @@ void WorldFiles::addPack(const std::string& id) {
for (const auto& pack : packs) {
ss << pack << "\n";
}
files::write_string(getPacksFile(), ss.str());
files::write_string(file, ss.str());
}