inventory regions, minor refactor

This commit is contained in:
MihailRis
2024-01-31 00:14:43 +03:00
parent a57fba4fa4
commit 49fdcdfb27
29 changed files with 259 additions and 160 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ const float JUMP_FORCE = 8.0f;
Player::Player(glm::vec3 position, float speed) :
speed(speed),
chosenSlot(0),
inventory(new Inventory(40)),
inventory(new Inventory(0, 40)),
camera(new Camera(position, glm::radians(90.0f))),
spCamera(new Camera(position, glm::radians(90.0f))),
tpCamera(new Camera(position, glm::radians(90.0f))),