inventory regions, minor refactor

This commit is contained in:
MihailRis
2024-01-31 00:14:43 +03:00
parent a57fba4fa4
commit 49fdcdfb27
29 changed files with 259 additions and 160 deletions
+2 -2
View File
@@ -107,7 +107,7 @@ ubyte Chunks::getLight(int x, int y, int z, int channel){
int lx = x - cx * CHUNK_W;
int ly = y - cy * CHUNK_H;
int lz = z - cz * CHUNK_D;
return chunk->lightmap->get(lx,ly,lz, channel);
return chunk->lightmap.get(lx,ly,lz, channel);
}
light_t Chunks::getLight(int x, int y, int z){
@@ -124,7 +124,7 @@ light_t Chunks::getLight(int x, int y, int z){
int lx = x - cx * CHUNK_W;
int ly = y - cy * CHUNK_H;
int lz = z - cz * CHUNK_D;
return chunk->lightmap->get(lx,ly,lz);
return chunk->lightmap.get(lx,ly,lz);
}
Chunk* Chunks::getChunkByVoxel(int x, int y, int z){