Spawn different objects withing level

This commit is contained in:
DanielProl1xy
2024-01-30 23:44:07 +03:00
parent 7434cb66e8
commit 4a4b80bef3
9 changed files with 85 additions and 18 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ Player::Player(glm::vec3 position, float speed) :
Player::~Player() {
}
void Player::update(
void Player::updateInput(
Level* level,
PlayerInput& input,
float delta) {