refactor: add GUI instance reference to UI nodes
This commit is contained in:
@@ -20,9 +20,11 @@ class UiDocument;
|
||||
class DrawContext;
|
||||
class Viewport;
|
||||
class ImageData;
|
||||
class Input;
|
||||
|
||||
namespace gui {
|
||||
class GUI;
|
||||
class Menu;
|
||||
class UINode;
|
||||
class Panel;
|
||||
class Container;
|
||||
@@ -71,9 +73,11 @@ public:
|
||||
|
||||
class Hud : public util::ObjectsKeeper {
|
||||
Engine& engine;
|
||||
Input& input;
|
||||
Assets& assets;
|
||||
std::unique_ptr<Camera> uicamera;
|
||||
gui::GUI& gui;
|
||||
gui::Menu& menu;
|
||||
std::unique_ptr<Camera> uicamera;
|
||||
LevelFrontend& frontend;
|
||||
Player& player;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user