refactor: add GUI instance reference to UI nodes

This commit is contained in:
MihailRis
2025-04-02 14:55:53 +03:00
parent 74a94f869c
commit 4c48afbb90
70 changed files with 1133 additions and 832 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ class Texture;
namespace gui {
class Canvas final : public UINode {
public:
explicit Canvas(ImageFormat inFormat, glm::uvec2 inSize);
explicit Canvas(GUI& gui, ImageFormat inFormat, glm::uvec2 inSize);
~Canvas() override = default;