refactor: add GUI instance reference to UI nodes

This commit is contained in:
MihailRis
2025-04-02 14:55:53 +03:00
parent 74a94f869c
commit 4c48afbb90
70 changed files with 1133 additions and 832 deletions
+1 -1
View File
@@ -8,7 +8,7 @@ namespace gui {
std::string texture;
bool autoresize = false;
public:
Image(std::string texture, glm::vec2 size=glm::vec2(32,32));
Image(GUI& gui, std::string texture, glm::vec2 size=glm::vec2(32,32));
virtual void draw(const DrawContext& pctx, const Assets& assets) override;