refactor: add GUI instance reference to UI nodes

This commit is contained in:
MihailRis
2025-04-02 14:55:53 +03:00
parent 74a94f869c
commit 4c48afbb90
70 changed files with 1133 additions and 832 deletions
+12 -12
View File
@@ -4,14 +4,12 @@
using namespace gui;
Panel::Panel(glm::vec2 size, glm::vec4 padding, float interval)
: BasePanel(size, padding, interval, Orientation::vertical)
{
Panel::Panel(GUI& gui, glm::vec2 size, glm::vec4 padding, float interval)
: BasePanel(gui, size, padding, interval) {
setColor(glm::vec4(0.0f, 0.0f, 0.0f, 0.75f));
}
Panel::~Panel() {
}
Panel::~Panel() = default;
void Panel::setMaxLength(int value) {
maxLength = value;
@@ -46,7 +44,7 @@ void Panel::fullRefresh() {
Container::fullRefresh();
}
void Panel::add(const std::shared_ptr<UINode> &node) {
void Panel::add(const std::shared_ptr<UINode>& node) {
node->setResizing(true);
Container::add(node);
fullRefresh();
@@ -68,10 +66,10 @@ void Panel::refresh() {
for (auto& node : nodes) {
const glm::vec4 margin = node->getMargin();
y += margin.y;
float ex = x + margin.x;
node->setPos(glm::vec2(ex, y));
float width = size.x - padding.x - padding.z - margin.x - margin.z;
if (node->isResizing()) {
node->setMaxSize({width, node->getMaxSize().y});
@@ -80,7 +78,7 @@ void Panel::refresh() {
node->refresh();
glm::vec2 nodeSize = node->getSize();
y += nodeSize.y + margin.w + interval;
maxw = fmax(maxw, ex+nodeSize.x+margin.z+padding.z);
maxw = fmax(maxw, ex + nodeSize.x + margin.z + padding.z);
}
actualLength = y + padding.w;
} else {
@@ -89,11 +87,13 @@ void Panel::refresh() {
glm::vec2 nodesize = node->getSize();
const glm::vec4 margin = node->getMargin();
x += margin.x;
node->setPos(glm::vec2(x, y+margin.y));
node->setPos(glm::vec2(x, y + margin.y));
x += nodesize.x + margin.z + interval;
node->refresh();
maxh = fmax(maxh, y+margin.y+node->getSize().y+margin.w+padding.w);
maxh = fmax(
maxh, y + margin.y + node->getSize().y + margin.w + padding.w
);
}
actualLength = size.y;
}