refactor: add GUI instance reference to UI nodes
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@@ -1,15 +1,16 @@
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#pragma once
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#include "commons.hpp"
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#include "BasePanel.hpp"
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#include "commons.hpp"
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namespace gui {
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class Panel : public BasePanel {
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public:
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Panel(
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glm::vec2 size,
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glm::vec4 padding=glm::vec4(0.0f),
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float interval=2.0f
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GUI& gui,
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glm::vec2 size,
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glm::vec4 padding = glm::vec4(2.0f),
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float interval = 2.0f
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);
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virtual ~Panel();
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