inventory id argument

This commit is contained in:
MihailRis
2024-02-11 17:42:19 +03:00
parent 8e529eb63b
commit 4ce46f34bf
4 changed files with 10 additions and 17 deletions
-10
View File
@@ -86,16 +86,6 @@ void AssetsLoader::addDefaults(AssetsLoader& loader, const Content* content) {
fs::path folder = info.folder / fs::path("layouts");
addLayouts(pack->getEnvironment()->getId(), info.id, folder, loader);
}
for (fs::path& file : loader.getPaths()->listdir(LAYOUTS_FOLDER)) {
if (file.extension().u8string() != ".xml")
continue;
std::string packName = file.parent_path().parent_path().filename();
if (packName == "res") {
packName = "core";
}
//loader.add(ASSET_LAYOUT, file.u8string(), packName+":"+file.stem().u8string());
}
}
loader.add(ASSET_ATLAS, TEXTURES_FOLDER"/blocks", "blocks");
loader.add(ASSET_ATLAS, TEXTURES_FOLDER"/items", "items");