sky-lights fix, graphics.skybox-resolution
This commit is contained in:
@@ -45,13 +45,15 @@ WorldRenderer::WorldRenderer(Engine* engine,
|
||||
lineBatch(new LineBatch()),
|
||||
renderer( new ChunksRenderer(level, cache, engine->getSettings())) {
|
||||
|
||||
auto& settings = engine->getSettings();
|
||||
level->events->listen(EVT_CHUNK_HIDDEN,
|
||||
[this](lvl_event_type type, Chunk* chunk) {
|
||||
renderer->unload(chunk);
|
||||
}
|
||||
);
|
||||
auto assets = engine->getAssets();
|
||||
skybox = new Skybox(64, assets->getShader("skybox_gen"));
|
||||
skybox = new Skybox(settings.graphics.skyboxResolution,
|
||||
assets->getShader("skybox_gen"));
|
||||
}
|
||||
|
||||
WorldRenderer::~WorldRenderer() {
|
||||
|
||||
Reference in New Issue
Block a user