Warning fixes, refactor

This commit is contained in:
MihailRis
2023-09-19 23:25:17 +03:00
committed by GitHub
parent eaf1fa54cd
commit 4f20abe7ea
14 changed files with 67 additions and 55 deletions
+3 -3
View File
@@ -75,7 +75,7 @@ void write_world(World* world, Level* level){
world->wfile->writePlayer(level->player);
}
void update_level(World* world, Level* level, float delta, long frame, VoxelRenderer* renderer) {
void update_level(World* world, Level* level, float delta) {
level->playerController->update_controls(delta);
if (Events::_cursor_locked){
level->playerController->update_interaction();
@@ -151,10 +151,10 @@ void mainloop(Level* level, Assets* assets) {
}
}
update_level(world, level, delta, frame, worldRenderer.renderer);
update_level(world, level, delta);
int freeLoaders = level->chunksController->countFreeLoaders();
for (int i = 0; i < freeLoaders; i++)
level->chunksController->_buildMeshes(worldRenderer.renderer, frame);
level->chunksController->_buildMeshes();
freeLoaders = level->chunksController->countFreeLoaders();
for (int i = 0; i < freeLoaders; i++)
level->chunksController->calculateLights();