Warning fixes, refactor
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@@ -185,7 +185,7 @@ void ChunksController::calculateLights() {
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freeLoader->lights(chunk, (Chunk**)closes);
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}
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bool ChunksController::_buildMeshes(VoxelRenderer* renderer, int tick) {
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bool ChunksController::_buildMeshes() {
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const int w = chunks->w;
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const int d = chunks->d;
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