update rigging
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#include "rigging.hpp"
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using namespace rigging;
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RigNode::RigNode(size_t index, std::string name, std::vector<std::unique_ptr<RigNode>> subnodes)
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: index(index), name(std::move(name)), subnodes(std::move(subnodes)) {
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}
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RigConfig::RigConfig(std::unique_ptr<RigNode> root) : root(std::move(root)) {
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}
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