Inventory (WIP part I)

This commit is contained in:
MihailRis
2024-01-21 15:23:46 +03:00
parent fe5cab0db0
commit 5142f3b4e7
13 changed files with 864 additions and 175 deletions
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#include "ItemStack.h"
#include "ItemDef.h"
#include "../content/Content.h"
ItemStack::ItemStack() : item(ITEM_EMPTY), count(0) {
}
ItemStack::ItemStack(itemid_t item, itemcount_t count) : item(item), count(count) {
}
void ItemStack::set(const ItemStack& item) {
this->item = item.item;
this->count = item.count;
}
bool ItemStack::accepts(const ItemStack& other) const {
if (isEmpty()) {
return true;
}
return item == other.getItemId();
}
void ItemStack::move(ItemStack& item, const ContentIndices* indices) {
auto def = indices->getItemDef(item.getItemId());
int count = std::min(item.count, def->stackSize-this->count);
if (isEmpty()) {
set(ItemStack(item.getItemId(), count));
} else {
setCount(this->count + count);
}
item.setCount(item.count-count);
}
void ItemStack::setCount(itemcount_t count) {
this->count = count;
if (count == 0) {
item = 0;
}
}