add entity 'save' property support

This commit is contained in:
MihailRis
2024-08-08 17:07:24 +03:00
parent 5b5abd1ab0
commit 51f6f0e629
3 changed files with 24 additions and 8 deletions
+4 -8
View File
@@ -743,17 +743,13 @@ void Chunks::save(Chunk* chunk) {
)
);
auto entities = level->entities->getAllInside(aabb);
auto root = dynamic::create_map();
auto& list = root->putList("data");
for (auto& entity : entities) {
level->entities->onSave(entity);
list.put(level->entities->serialize(entity));
entity.destroy();
}
if (!entities.empty()) {
auto root = dynamic::create_map();
root->put("data", level->entities->serialize(entities));
level->entities->despawn(std::move(entities));
chunk->flags.entities = true;
worldFiles->getRegions().put(chunk, json::to_binary(root, true));
}
worldFiles->getRegions().put(chunk, json::to_binary(root, true));
}
}