inventory reindexing

This commit is contained in:
MihailRis
2024-01-26 15:35:23 +03:00
parent 1409df4b86
commit 51ffb93230
12 changed files with 174 additions and 51 deletions
+32 -4
View File
@@ -7,10 +7,11 @@
#include "../files/files.h"
#include "../coders/json.h"
#include "../voxels/Block.h"
#include "../items/ItemDef.h"
#include "../data/dynamic.h"
ContentLUT::ContentLUT(size_t blocksCount, const Content* content) {
ContentLUT::ContentLUT(const Content* content, size_t blocksCount, size_t itemsCount) {
auto* indices = content->getIndices();
for (size_t i = 0; i < blocksCount; i++) {
blocks.push_back(i);
@@ -18,23 +19,37 @@ ContentLUT::ContentLUT(size_t blocksCount, const Content* content) {
for (size_t i = 0; i < indices->countBlockDefs(); i++) {
blockNames.push_back(indices->getBlockDef(i)->name);
}
for (size_t i = indices->countBlockDefs(); i < blocksCount; i++) {
blockNames.push_back("");
}
for (size_t i = 0; i < itemsCount; i++) {
items.push_back(i);
}
for (size_t i = 0; i < indices->countItemDefs(); i++) {
itemNames.push_back(indices->getItemDef(i)->name);
}
for (size_t i = indices->countItemDefs(); i < itemsCount; i++) {
itemNames.push_back("");
}
}
ContentLUT* ContentLUT::create(const fs::path& filename,
const Content* content) {
auto root = files::read_json(filename);
auto blocklist = root->list("blocks");
auto itemlist = root->list("items");
auto* indices = content->getIndices();
size_t blocks_c = blocklist
? std::max(blocklist->size(), indices->countBlockDefs())
: indices->countBlockDefs();
auto lut = std::make_unique<ContentLUT>(blocks_c, content);
size_t items_c = itemlist
? std::max(itemlist->size(), indices->countItemDefs())
: indices->countItemDefs();
auto lut = std::make_unique<ContentLUT>(content, blocks_c, items_c);
if (blocklist) {
for (size_t i = 0; i < blocklist->size(); i++) {
std::string name = blocklist->str(i);
@@ -46,6 +61,19 @@ ContentLUT* ContentLUT::create(const fs::path& filename,
}
}
}
if (itemlist) {
for (size_t i = 0; i < itemlist->size(); i++) {
std::string name = itemlist->str(i);
ItemDef* def = content->findItem(name);
if (def) {
lut->setItem(i, name, def->rt.id);
} else {
lut->setItem(i, name, ITEM_VOID);
}
}
}
if (lut->hasContentReorder() || lut->hasMissingContent()) {
return lut.release();
} else {
+32 -3
View File
@@ -12,6 +12,8 @@ namespace fs = std::filesystem;
class Content;
// TODO: make it unified for all types of content
/* Content indices lookup table or report
used to convert world with different indices
Building with indices.json */
@@ -19,10 +21,13 @@ class ContentLUT {
std::vector<blockid_t> blocks;
std::vector<std::string> blockNames;
std::vector<itemid_t> items;
std::vector<std::string> itemNames;
bool reorderContent = false;
bool missingContent = false;
public:
ContentLUT(size_t blocks, const Content* content);
ContentLUT(const Content* content, size_t blocks, size_t items);
inline const std::string& getBlockName(blockid_t index) const {
return blockNames[index];
@@ -42,8 +47,28 @@ public:
}
}
static ContentLUT* create(const fs::path& filename,
const Content* content);
inline const std::string& getItemName(blockid_t index) const {
return itemNames[index];
}
inline itemid_t getItemId(itemid_t index) const {
return items[index];
}
inline void setItem(itemid_t index, std::string name, itemid_t id) {
items[index] = id;
itemNames[index] = name;
if (id == ITEM_VOID) {
missingContent = true;
} else if (index != id) {
reorderContent = true;
}
}
static ContentLUT* create(
const fs::path& filename,
const Content* content
);
inline bool hasContentReorder() const {
return reorderContent;
@@ -55,6 +80,10 @@ public:
inline size_t countBlocks() const {
return blocks.size();
}
inline size_t countItems() const {
return items.size();
}
};
#endif // CONTENT_CONTENT_LUT_H_