frontend/gui moved to graphics/ui

This commit is contained in:
MihailRis
2024-03-19 00:08:46 +03:00
parent b56408a202
commit 5393977e57
26 changed files with 139 additions and 140 deletions
+16 -16
View File
@@ -3,28 +3,28 @@
#include <iostream>
#include <glm/glm.hpp>
#include "BlocksPreview.h"
#include "LevelFrontend.h"
#include "../window/Events.h"
#include "../window/input.h"
#include "../assets/Assets.h"
#include "../graphics/core/Atlas.h"
#include "../graphics/core/Shader.h"
#include "../graphics/core/Batch2D.h"
#include "../graphics/core/GfxContext.h"
#include "../graphics/core/Font.h"
#include "../content/Content.h"
#include "../items/ItemDef.h"
#include "../items/Inventory.h"
#include "../graphics/core/Atlas.h"
#include "../graphics/core/Batch2D.h"
#include "../graphics/core/Font.h"
#include "../graphics/core/GfxContext.h"
#include "../graphics/core/Shader.h"
#include "../graphics/ui/elements/containers.h"
#include "../graphics/ui/elements/controls.h"
#include "../items/Inventories.h"
#include "../items/Inventory.h"
#include "../items/ItemDef.h"
#include "../logic/scripting/scripting.h"
#include "../maths/voxmaths.h"
#include "../objects/Player.h"
#include "../voxels/Block.h"
#include "../frontend/gui/containers.h"
#include "../frontend/gui/controls.h"
#include "../util/stringutil.h"
#include "../voxels/Block.h"
#include "../window/Events.h"
#include "../window/input.h"
#include "../world/Level.h"
#include "../logic/scripting/scripting.h"
#include "BlocksPreview.h"
#include "LevelFrontend.h"
SlotLayout::SlotLayout(
int index,
@@ -369,7 +369,7 @@ void InventoryView::setInventory(std::shared_ptr<Inventory> inventory) {
}
#include "../coders/xml.h"
#include "gui/gui_xml.h"
#include "../graphics/ui/gui_xml.h"
static slotcallback readSlotFunc(InventoryView* view, gui::UiXmlReader& reader, xml::xmlelement& element, const std::string& attr) {
auto consumer = scripting::create_int_array_consumer(