luaL_error use replaced with c++ exceptions

This commit is contained in:
MihailRis
2024-05-12 11:00:11 +03:00
parent 9522aedeec
commit 548c55fced
9 changed files with 80 additions and 73 deletions
+6 -6
View File
@@ -34,14 +34,14 @@ struct DocumentNode {
using namespace scripting;
static DocumentNode getDocumentNode(lua_State* L, const std::string& name, const std::string& nodeName) {
static DocumentNode getDocumentNode(lua_State*, const std::string& name, const std::string& nodeName) {
auto doc = engine->getAssets()->getLayout(name);
if (doc == nullptr) {
luaL_error(L, "document '%s' not found", name.c_str());
throw std::runtime_error("document '"+name+"' not found");
}
auto node = doc->get(nodeName);
if (node == nullptr) {
luaL_error(L, "document '%s' has no element with id '%s'", name.c_str(), nodeName.c_str());
throw std::runtime_error("document '"+name+"' has no element with id '"+nodeName+"'");
}
return {doc, node};
}
@@ -79,7 +79,7 @@ static int l_container_add(lua_State* L) {
node->add(subnode);
UINode::getIndices(subnode, docnode.document->getMapWriteable());
} catch (const std::exception& err) {
luaL_error(L, err.what());
throw std::runtime_error(err.what());
}
return 0;
}
@@ -418,7 +418,7 @@ static int l_gui_get_env(lua_State* L) {
auto name = lua_tostring(L, 1);
auto doc = scripting::engine->getAssets()->getLayout(name);
if (doc == nullptr) {
luaL_error(L, "document '%s' not found", name);
throw std::runtime_error("document '"+std::string(name)+"' not found");
}
lua_getglobal(L, lua::LuaState::envName(*doc->getEnvironment()).c_str());
return 1;
@@ -439,7 +439,7 @@ static int l_gui_reindex(lua_State* L) {
auto name = lua_tostring(L, 1);
auto doc = scripting::engine->getAssets()->getLayout(name);
if (doc == nullptr) {
luaL_error(L, "document '%s' not found", name);
throw std::runtime_error("document '"+std::string(name)+"' not found");
}
doc->rebuildIndices();
return 0;