This commit is contained in:
InfiniteCoder
2024-08-06 00:06:23 +03:00
parent 79ccde35b7
commit 54f15ecaea
31 changed files with 37 additions and 37 deletions
+1 -1
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@@ -1,7 +1,7 @@
#include "BlocksRenderer.hpp"
#include <graphics/core/Mesh.hpp>
#include "../../maths/UVRegion.hpp"
#include <maths/UVRegion.hpp>
#include <constants.hpp>
#include <content/Content.hpp>
#include <voxels/Block.hpp>
+1 -1
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@@ -1,7 +1,7 @@
#ifndef GRAPHICS_RENDER_MODEL_BATCH_HPP_
#define GRAPHICS_RENDER_MODEL_BATCH_HPP_
#include "../../maths/UVRegion.hpp"
#include <maths/UVRegion.hpp>
#include <memory>
#include <vector>
+1 -1
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@@ -9,7 +9,7 @@
#include <graphics/core/DrawContext.hpp>
#include "../../window/Window.hpp"
#include "../../window/Camera.hpp"
#include "../../maths/UVRegion.hpp"
#include <maths/UVRegion.hpp>
#include <cmath>
#include <iostream>
+1 -1
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@@ -5,7 +5,7 @@
#include <string>
#include <vector>
#include <typedefs.hpp>
#include "../../maths/fastmaths.hpp"
#include <maths/fastmaths.hpp>
class Mesh;
class Shader;
+2 -2
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@@ -17,8 +17,8 @@
#include <items/ItemStack.hpp>
#include <logic/PlayerController.hpp>
#include <logic/scripting/scripting_hud.hpp>
#include "../../maths/FrustumCulling.hpp"
#include "../../maths/voxmaths.hpp"
#include <maths/FrustumCulling.hpp>
#include <maths/voxmaths.hpp>
#include <objects/Entities.hpp>
#include <objects/Player.hpp>
#include <settings.hpp>